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游戏发烧友来看一下使命召唤6笔记本,以下6个关于使命召唤6笔记本的观点希望能帮助到您找到想要的游戏资讯。
本文目录
使命召唤系列是最真实的FPS(第一人称射击游戏)之一,去年刚出的6,6是神作!使命召唤系列一直很火,但还是从使命召唤4:现代战争,开始真正火起来,所以又出了使命召唤6:现代战争2。我都玩过,使命召唤5:战争世界也还可以,其中用喷火枪烧小日本的特别解恨,还有僵尸模式。6和4之间在故事情节上有联系,都很不错,游戏时间也不长,故事很好。使命召唤对配置要求不是特别高,但一般的笔记本式不能开最高画质的,如果电脑配置不够,可以把画质调低点,也可以玩的。一般网吧运行起来还是没问题的,只是画质不一定能调到最高,关键看显卡了。你的配置玩1,2,3都没问题,从4开始就比较吃力了,但也能玩,要把画质调低点,你的cpu和显卡比较一般,所以能玩但画面效果不会好。1,2,3对电脑要求不高,我就给你4,5,6的最低配置了:4:CPU:XP:P4 2.6GHz/Vista:3.2GHz /x0dx0a内存:XP:1G/Vista:2G 推荐双通道x0dx0a显卡:Nvidia:Geforce 6800或以上配置/ATI:Radeon X2800或以上配置x0dx0a硬盘:8G剩余空间+ 0.6gb交换空间5:系统:Windows XP / Vista (64-Bit)x0dx0aCPU :XP: 4.0 GHz (Intel Pentium 4;x0dx0aAMD Athlon 2000+; Multiple Cores) x0dx0a/Vista: 4.2 GHz (Intel Pentium 4x0dx0a/AMD Athlon 2200+/Multiple Cores)x0dx0a内存:XP/Vista: 1 GBx0dx0a硬盘: 12.0 GBx0dx0a光驱:8 SPEEDx0dx0a显卡:NVIDIA GeForce 6800, x0dx0aATI Radeon X1800 or higher end x0dx0aDirectX 9.0c compatible gfx cardx0dx0a声卡:DirectX 9.0c compatiblex0dx0a备注:显卡需支持Shader Model 3.06:操作系统:Windows XP SP2 / Windows Vista / Windows 7x0dx0aCPU:英特尔 奔腾4 3.2GHz 或 AMD 速龙 3200+x0dx0a物理内存:1GBx0dx0a显卡:支持DirectX 9.0c,核心达到 NVIDIA GeForce 6600GT 或 ATI Radeon 1600XT 级别x0dx0a硬盘空间:12GBx0dx0a声卡:支持DirectX 9.0cx0dx0a网络设备:激活游戏、联机游戏必需 x0dx0ax0dx0a还有什么不知道的可以问我O(∩_∩)O~
1.
每一关都有一个敌人的笔记本电脑,那就是敌人的情报。
2.
只要收集到一定的数量了,电脑就会自动告诉你作弊码,要找完敌人的笔记本电脑,得打翻版。
3.
敌人的笔记本有点难找,要找仔细一点,打翻版后再进去游戏就会有一个作弊码输入的选项了,你点击后输入电脑给你的密码就可以开启秘籍了。
1.
《使命召唤:现代战争2》(Call
of
Duty:
Modern
Warfare
2)是一款由Infinity
Ward开发的第一人称射击游戏。
2.
游戏出版商美国动视于2009年11月10日在全球发布游戏的Xbox
360、PS3、PC版。
3.
该游戏是《使命召唤4:现代战争》的直接续作,将沿袭前作的战役剧情背景设定。同时也是使命召唤系列的第6部正式作品。游戏在首月内总销量即达到600万份。
4.
《使命召唤:现代战争2》的故事被设定为《使命召唤4:现代战争》故事的5年后。俄罗斯又再次陷入政治上的纷扰不安。弗拉基米尔·马卡洛夫(Vladimir·Makarov)这位和伊姆兰·扎哈夫(Imran·Zakhaev)恐怖组织有关联的粗暴领袖,策划了一连串即将危及世界安全的阴谋。
没有任何的作弊的作用,使命召唤6中的笔记本只关系到单人战役的完成度,不像使命召唤4的笔记本有作弊功能,使命召唤6的笔记本没有任何的奖励作用,只能说是个成就,不过能找到这45个确实是个不小的成就,就当是自己的努力吧。
没有任何的作弊的作用,使命召唤6中的笔记本只关系到单人战役的完成度,不像 使命召唤4 的笔记本有作弊功能,使命召唤6的笔记本没有任何的奖励作用,只能说是个成就,不过能找到这45个确实是个不小的成就,就当是自己的努力吧。
您好
您用记事本打开那个config,然后把下面的文字覆盖了原来config文字,就好了。然后进入游戏按H就有本关卡的全武器,注意,只是本关的。
把下面的复制然后覆盖就行
// generated by Infinity Ward, do not modify
unbindall
bind TAB "+scores"
bind ESCAPE "togglemenu"
bind SPACE "+gostand"
bind , "god"
bind . "ufo"
bind / "notarget"
bind 1 "weapnext"
bind 2 "weapnext"
bind 3 "+actionslot 3"
bind 4 "+actionslot 4"
bind 5 "+actionslot 2"
bind ` "toggleconsole"
bind A "+moveleft"
bind C "togglecrouch"
bind D "+moveright"
bind E "+melee"
bind F "+activate"
bind G "+frag"
bind N "+actionslot 1"
bind Q "+smoke"
bind R "+reload"
bind S "+back"
bind T "give ammo"
bind V "ufo"
bind W "+forward"
bind ~ "toggleconsole"
bind PAUSE "pause"
bind ALT "+smoke"
bind CTRL "toggleprone"
bind SHIFT "+breath_sprint"
bind MOUSE1 "+attack;give ammo"
bind MOUSE2 "+toggleads_throw"
bind MOUSE3 "+frag"
seta ai_badPathSpam "0"
seta ai_corpseCount "16"
seta ai_ShowCanshootChecks "0"
seta cg_blood "1"
seta cg_bloodLimit "0"
seta cg_bloodLimitMsec "330"
seta cg_brass "1"
seta cg_cursorHints "3"
seta cg_debugInfoCornerOffset "0 0"
seta cg_drawBreathHint "1"
seta cg_drawFPS "Off"
seta cg_drawFPSLabels "1"
seta cg_drawMantleHint "1"
seta cg_drawTurretCrosshair "1"
seta cg_drawViewpos "0"
seta cg_gameBoldMessageWidth "390"
seta cg_gameMessageWidth "500"
seta cg_hintFadeTime "100"
seta cg_hudDamageIconHeight "64"
seta cg_hudDamageIconInScope "0"
seta cg_hudDamageIconOffset "128"
seta cg_hudDamageIconTime "6000"
seta cg_hudDamageIconWidth "128"
seta cg_hudGrenadeIconEnabledFlash "0"
seta cg_hudGrenadeIconInScope "1"
seta cg_hudGrenadeIconMaxHeight "104"
seta cg_hudGrenadeIconMaxRangeFlash "500"
seta cg_hudGrenadeIconMaxRangeFrag "256"
seta cg_hudStanceHintPrints "0"
seta cg_invalidCmdHintBlinkInterval "600"
seta cg_invalidCmdHintDuration "1800"
seta cg_laserlight "0"
seta cg_mapLocationSelectionCursorSpeed "0.6"
seta cg_marks_ents_player_only "0"
seta cg_nopredict "0"
seta cg_small_dev_string_fontscale "1"
seta cg_splatterHitAlpha "1"
seta cg_splatterHitFadeInTime "0.05"
seta cg_splatterHitFadeOutTime "0.1"
seta cg_splatterHitFullInTime "0"
seta cg_splatterHitInnerAngle "15"
seta cg_splatterHitInnerRadius "0"
seta cg_splatterHitOuterAngle "30"
seta cg_splatterHitOuterRadius "0.2"
seta cg_splatterTrackAlpha "1"
seta cg_splatterTrackFadeInTime "0"
seta cg_splatterTrackFadeOutTime "0.5"
seta cg_splatterTrackFullInTime "0.3"
seta cg_splatterTrackInnerAngle "5"
seta cg_splatterTrackInnerRadius "0.4"
seta cg_splatterTrackOuterAngle "20"
seta cg_splatterTrackOuterRadius "0.6"
seta cg_sprintMeterDisabledColor "0.8 0.1 0.1 0.2"
seta cg_sprintMeterEmptyColor "0.7 0.5 0.2 0.8"
seta cg_sprintMeterFullColor "0.8 0.8 0.8 0.8"
seta cg_subtitleMinTime "3"
seta cg_subtitleWidthStandard "320"
seta cg_subtitleWidthWidescreen "320"
seta cg_viewZSmoothingMax "16"
seta cg_viewZSmoothingMin "1"
seta cg_viewZSmoothingTime "0.1"
seta cg_waterSheeting_brightness "0"
seta cg_waterSheeting_contrast "1"
seta cg_waterSheeting_darkTint "1 1 1"
seta cg_waterSheeting_desaturation "0"
seta cg_waterSheeting_distortionScaleFactor "0.021961 1 0 0"
seta cg_waterSheeting_enable "0"
seta cg_waterSheeting_fadeDuration "2"
seta cg_waterSheeting_lightTint "0.780261 1 1"
seta cg_waterSheeting_magnitude "0.0655388"
seta cg_waterSheeting_radius "4.44051"
seta cg_weaponCycleDelay "0"
seta cl_freelook "1"
seta cl_maxpackets "1000"
seta cl_mouseAccel "0"
seta cl_packetdup "0"
seta cl_pitchspeed "140"
seta cl_yawspeed "140"
seta com_maxfps "0"
seta com_recommendedSet "1"
seta compassSize "1"
seta con_errormessagetime "8"
seta con_gameMsgWindow0FadeInTime "0.25"
seta con_gameMsgWindow0FadeOutTime "0.5"
seta con_gameMsgWindow0Filter "gamenotify obituary"
seta con_gameMsgWindow0LineCount "6"
seta con_gameMsgWindow0MsgTime "5"
seta con_gameMsgWindow0ScrollTime "0.25"
seta con_gameMsgWindow0SplitscreenScale "1"
seta con_gameMsgWindow1FadeInTime "0.25"
seta con_gameMsgWindow1FadeOutTime "0.5"
seta con_gameMsgWindow1Filter "boldgame"
seta con_gameMsgWindow1LineCount "6"
seta con_gameMsgWindow1MsgTime "8"
seta con_gameMsgWindow1ScrollTime "0.25"
seta con_gameMsgWindow1SplitscreenScale "1.5"
seta con_gameMsgWindow2FadeInTime "0.75"
seta con_gameMsgWindow2FadeOutTime "0.5"
seta con_gameMsgWindow2Filter "subtitle"
seta con_gameMsgWindow2LineCount "7"
seta con_gameMsgWindow2MsgTime "5"
seta con_gameMsgWindow2ScrollTime "0.25"
seta con_gameMsgWindow2SplitscreenScale "1.5"
seta con_gameMsgWindow3FadeInTime "0.25"
seta con_gameMsgWindow3FadeOutTime "0.5"
seta con_gameMsgWindow3Filter ""
seta con_gameMsgWindow3LineCount "6"
seta con_gameMsgWindow3MsgTime "5"
seta con_gameMsgWindow3ScrollTime "0.25"
seta con_gameMsgWindow3SplitscreenScale "1.5"
seta con_inputBoxColor "0.25 0.25 0.2 1"
seta con_inputHintBoxColor "0.4 0.4 0.35 1"
seta con_matchPrefixOnly "1"
seta con_minicon "0"
seta con_miniconlines "5"
seta con_minicontime "4"
seta con_outputBarColor "1 1 0.95 0.6"
seta con_outputSliderColor "0.15 0.15 0.1 0.6"
seta con_outputWindowColor "0.35 0.35 0.3 0.75"
seta con_typewriterColorGlowCheckpoint "0.6 0.5 0.6 1"
seta con_typewriterColorGlowCompleted "0 0.3 0.8 1"
seta con_typewriterColorGlowFailed "0.8 0 0 1"
seta con_typewriterColorGlowUpdated "0 0.6 0.18 1"
seta con_typewriterDecayDuration "700"
seta con_typewriterDecayStartTime "6000"
seta con_typewriterPrintSpeed "50"
seta disable_tank_shock_minspec "0"
seta dynEnt_active "1"
seta fx_marks "1"
seta fx_marks_ents "1"
seta fx_marks_smodels "1"
seta g_deathDelay "3000"
seta glass_angular_vel "5 35"
seta glass_debug "0"
seta glass_edge_angle "5 10"
seta glass_fall_delay "0.2 0.9"
seta glass_fall_gravity "800"
seta glass_fall_ratio "1.5 3"
seta glass_fringe_maxcoverage "0.2"
seta glass_fringe_maxsize "150"
seta glass_fx_chance "0.25"
seta glass_hinge_friction "50"
seta glass_linear_vel "200 400"
seta glass_max_pieces_per_frame "100"
seta glass_max_shatter_fx_per_frame "6"
seta glass_physics_chance "0.15"
seta glass_physics_maxdist "512"
seta glass_shard_maxsize "300"
seta glass_shattered_scale "48"
seta glass_trace_interval "100"
seta hud_deathQuoteFadeTime "1000"
seta hud_fade_healthbar "2"
seta hud_fade_sprint "1.7"
seta hud_fadeout_speed "0.1"
seta hud_flash_period_offhand "0.5"
seta hud_flash_time_offhand "2"
seta hud_health_pulserate_critical "0.5"
seta hud_health_pulserate_injured "1"
seta hud_health_startpulse_critical "0.33"
seta hud_health_startpulse_injured "1"
seta hud_letterBoxFadeTime "1000"
seta in_gpuSync "1"
seta in_mouse "1"
seta intro "1"
seta invasion_minspec "0"
seta laserLight "1"
seta laserLightWithoutNightvision "0"
seta loc_forceEnglish "0"
seta loc_language "0"
seta m_filter "0"
seta m_forward "0.25"
seta m_pitch "0.022"
seta m_side "0.25"
seta m_yaw "0.022"
seta min_spec_ai "0"
seta monkeytoy "1"
seta net_noipx "0"
seta net_noudp "0"
seta net_socksEnabled "0"
seta net_socksPassword ""
seta net_socksPort "1080"
seta net_socksServer ""
seta net_socksUsername ""
seta r_aaAlpha "dither (fast)"
seta r_aaMaxQuality "0"
seta r_aaSamples "1"
seta r_altModelLightingUpdate "1"
seta r_arcadia_culldist "0"
seta r_aspectRatio "auto"
seta r_autopriority "0"
seta r_blacklevel "0"
seta r_customMode ""
seta r_dcburning_culldist "0"
seta r_debugLineWidth "1"
seta r_depthPrepass "None"
seta r_displayRefresh "60 Hz"
seta r_distortion "1"
seta r_dlightLimit "4"
seta r_dof_enable "1"
seta r_drawSun "1"
seta r_drawWater "1"
seta r_fastSkin "0"
seta r_fullscreen "1"
seta r_gamma "0.8"
seta r_glow_allowed "0"
seta r_gulag_lessdrones "0"
seta r_ignorehwgamma "0"
seta r_inGameVideo "1"
seta r_lodBiasRigid "0"
seta r_lodBiasSkinned "0"
seta r_lodScaleRigid "1"
seta r_lodScaleSkinned "1"
seta r_mode "1024x768"
seta r_monitor "0"
seta r_multiGpu "0"
seta r_picmip "0"
seta r_picmip_bump "1"
seta r_picmip_manual "0"
seta r_picmip_spec "1"
seta r_picmip_water "0"
seta r_polygonOffsetBias "-1"
seta r_polygonOffsetScale "-1"
seta r_portalBevels "0.7"
seta r_preloadShaders "0"
seta r_rendererPreference "Default"
seta r_roadkill_less_sparks "0"
seta r_specular "0"
seta r_texFilterAnisoMax "4"
seta r_texFilterAnisoMin "1"
seta r_texFilterMipMode "Unchanged"
seta r_vsync "0"
seta r_zFeather "0"
seta ragdoll_enable "1"
seta ragdoll_max_simulating "16"
seta sensitivity "5"
seta sm_enable "1"
seta sm_maxLights "4"
seta sm_sunShadowScaleLocked "0"
seta snd_cinematicVolumeScale "0.5"
seta snd_enableEq "1"
seta snd_errorOnMissing "0"
seta snd_khz "44"
seta snd_outputConfiguration "Windows default"
seta snd_touchStreamFilesOnLoad "0"
seta snd_volume "0.8"
seta sys_configSum "63619246"
seta sys_configureGHz "9.39676"
seta sys_gpu "NVIDIA GeForce GT 130M "
seta sys_sysMB "2043"
seta thereisacow "1337"
seta ui_bigFont "0.4"
seta ui_extraBigFont "0.55"
seta ui_mousePitch "0"
seta ui_smallFont "0.25"
seta vid_xpos "3"
seta vid_ypos "22"
con_hidechannel *; con_showchannel dontfilter error gamenotify boldgame subtitle obituary logfile_only console_only gfx sound files devgui profile ui client server system playerweap ai anim physics fx leaderboards parserscript script network
笔记本电脑上的应该是gtx780m显卡吧,这显卡的性能基本略强于现在的1050显卡。根本达不到cod6重制版的最低配置要求的。下面就是cod6重制版的配置要求,你一看便懂。
cod6重制版配置要求
最低要求:
操作系统: Windows 7/8/10 64-bit
处理器: Intel Core i3-4340或AMD FX-6300
GPU: NVIDIA GeForce GTX 670 / NVIDIA GeForce GTX 1650或AMD Radeon HD 7950-兼容DirectX 11.0
内存: 8 GB
可用硬盘空间: 80 GB
推荐要求:
操作系统: Windows 10 64-bit
处理器: Intel Core i5-2500K或AMD Ryzen R5 1600X
GPU: NVIDIA GeForce GTX 970 / NVIDIA GeForce GTX 1660或AMD Radeon R9 390 / AMD Radeon RX 580-兼容DirectX 12.0
内存: 12 GB
可用硬盘空间: 80 GB
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